Observation of the effects of playing games with the human brain waves

3Citations
Citations of this article
23Readers
Mendeley users who have this article in their library.
Get full text

Abstract

The purpose of this paper is to observe the human brain waves when a person playing video games. The game proposed is Counter Strike (CS) 1.6. There are 30 samples of human brain wave will be collected. The EEG signal will be recorded before playing a game and after playing a game. The threshold value is used to filter the data collected to acquire clean brain waves. Then, extraction of sub-band Alpha and Beta is done by Bandpass filter. Power Spectral Density (PSD) is performed in analysing the brain waves to acquire peak amplitude of the Alpha and Beta sub-band frequencies. The pattern of Alpha and Beta is carried out by using the histogram to observe the relationship between games and mind state of humanity. It is observed that the Beta-band increase and Alphaband decrease after the samples playing game.

Cite

CITATION STYLE

APA

Mustafa, M., Mustafar, R. A., Samad, R., Abdullah, N. R. H., & Sulaiman, N. (2015). Observation of the effects of playing games with the human brain waves. Jurnal Teknologi, 77(7), 61–65. https://doi.org/10.11113/jt.v77.6249

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free