Shortcut to Posthumanism: Decentring Elements of the Gaming Experience

  • Melnic D
  • et al.
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Abstract

… Another way to express this transpersonal state of extended em- bodiment is Mihaly Csikszentmyhalyi's concept of “flow,” an experience … were praised for their possible use in the class- room, especially due to their interactive elements, their simulation of learning situ- ations …

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Melnic, D., & Melnic, V. (2018). Shortcut to Posthumanism: Decentring Elements of the Gaming Experience. Caietele Echinox, 34, 167–180. https://doi.org/10.24193/cechinox.2018.34.13

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