Abstract
A virtual model of a knee joint with muscles, ligaments and bones has been developed. This model includes realistic 3-D surface deformation and tissue stiffnesses. Tissue and bone deformation (palpation) produces real time force feedback to the user hand wearing a DataGlove and Rutgers Master. Collision detection algorithms determine when and where the virtual hand palpates the surface model. This user interaction with the muscles and bones of a human knee model may be used as a training and planning tool for knee surgery. © 1994.
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Langrana, N. A., Burdea, G., Lange, K., Gomez, D., & Deshpande, S. (1994). Dynamic force feedback in a virtual knee palpation. Artificial Intelligence In Medicine, 6(4), 321–333. https://doi.org/10.1016/0933-3657(94)90036-1
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