Air Combat Maneuver Decision Method Based on A3C Deep Reinforcement Learning

49Citations
Citations of this article
11Readers
Mendeley users who have this article in their library.

Abstract

To solve the maneuvering decision problem in air combat of unmanned combat aircraft vehicles (UCAVs), in this paper, an autonomous maneuver decision method is proposed for a UCAV based on deep reinforcement learning. Firstly, the UCAV flight maneuver model and maneuver library of both opposing sides are established. Then, considering the different state transition effects of various actions when the pitch angles of the UCAVs are different, the 10 state variables including the pitch angle, are taken as the state space. Combined with the air combat situation threat assessment index model, a two-layer reward mechanism combining internal reward and sparse reward is designed as the evaluation basis of reinforcement learning. Then, the neural network model of the full connection layer is built according to an Asynchronous Advantage Actor–Critic (A3C) algorithm. In the way of multi-threading, our UCAV keeps interactively learning with the environment to train the model and gradually learns the optimal air combat maneuver countermeasure strategy, and guides our UCAV to conduct action selection. The algorithm reduces the correlation between samples through multi-threading asynchronous learning. Finally, the effectiveness and feasibility of the method are verified in three different air combat scenarios.

Cite

CITATION STYLE

APA

Fan, Z., Xu, Y., Kang, Y., & Luo, D. (2022). Air Combat Maneuver Decision Method Based on A3C Deep Reinforcement Learning. Machines, 10(11). https://doi.org/10.3390/machines10111033

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free