Creation and control of interactive virtual environments

4Citations
Citations of this article
6Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

Within the confines of a Virtual Environment (VE) almost anything is possible. It is easy to establish the benefits such an application could provide throughout the many walks of life, and yet current VE development remains within the domain of Virtual Reality application programmers. We describe methods that enhance VE development, first by providing scene creation for non-programmers, and second through a scene management entity that controls interaction within the environment. We explore methods for interacting through the scene to enable multiuser collaboration, and detail sample applications making use of this approach. © Springer-Verlag Berlin Heidelberg 2006.

Cite

CITATION STYLE

APA

Haffegee, A., Ramsamy, P., Jamieson, R., & Alexandrov, V. (2006). Creation and control of interactive virtual environments. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3992 LNCS-II, pp. 595–602). Springer Verlag. https://doi.org/10.1007/11758525_80

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free