Embodied virtual geographies: Linkages between bodies, spaces, and digital environments

N/ACitations
Citations of this article
16Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

Within an ongoing debate about the relationships between the body and technological experiences within virtual reality (VR), there has hitherto been limited consideration of the spatial. Geographers, meanwhile, have only just begun to engage with VR and its spatialities but have paid less attention to its embodiment. The technology allows users to go beyond merely imagining themselves in a different world, creating a real sense of presence in the digital realm. Immersion and presence in VR are, however, a mix of space, embodiment and the digital. As such, any discussion of VR requires critical consideration of both embodiment and space. This paper therefore explores some of the linkages between bodies, spaces and VR to demonstrate how engagement with VR can enrich geographical scholarship.

Cite

CITATION STYLE

APA

Osborne, T., & Jones, P. (2022). Embodied virtual geographies: Linkages between bodies, spaces, and digital environments. Geography Compass, 16(6). https://doi.org/10.1111/gec3.12648

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free