Abstract
Given an n-team sports league, the Traveling Tournament Problem (TTP) seeks to determine an optimal double round-robin schedule minimizing the sum total of distances traveled by the n teams as they move from city to city. In the TTP, the number of "rounds" is fixed at r = 2. In this paper, we propose the Multi-Round Balanced Traveling Tournament Problem (mb-TTP), inspired by the actual league structure of Japanese professional baseball, where n = 6 teams play 120 intra-league games over r = 8 rounds, subject to various constraints that ensure competitive balance. These additional balancing constraints enable us to reformulate the 2k-round mb-TTP as a shortest path problem on a directed graph, for all k ≥ 1. We apply our theoretical algorithm to the 6-team Nippon (Japanese) Professional Baseball Central League, creating a distance-optimal schedule with 57836 kilometres of total travel, a 26.8% reduction compared to the 79067 kilometres traveled by these six teams during the 2010 regular season. Copyright © 2011, Association for the Advancement of Artificial Intelligence. All rights reserved.
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CITATION STYLE
Hoshino, R., & Kawarabayashi, K. I. (2011). The multi-round balanced traveling tournament problem. In ICAPS 2011 - Proceedings of the 21st International Conference on Automated Planning and Scheduling (pp. 106–113). AAAI Press. https://doi.org/10.1609/icaps.v21i1.13443
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