Virtual Reality Skateboard Extending Metaverse

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Abstract

– Implementing a virtual reality skateboard which would be further expanded into the Metaverse, a cyberspace where multiple people can come together and interact virtually. Further implementation of this VR experience into the Metaverse will be conceptualized in the research paper published along with the project. The motive behind the project was to let people experience certain activities which are hard to realize in the physical world. Our project consists of 2 parts, hardware, and software. The hardware consists of a skateboard, Arduino, VR headset, jumper wires, mini breadboard, an HC-06 Bluetooth module, an MPU6050 accelerometer or gyro, and a 9V battery with a battery box that has an on/off switch and a barrel plug (to power the Arduino board). Software is a mobile application that is developed using the Unreal Engine, on which the terrain is built and the user wearing the VR headset can experience the virtual world thus created. The software and hardware will be connected using the plugins which are available in Unreal.

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APA

Kataria, K., Chandana, J., Raghumadhavan, A., Gandhi, K., Raja, K., & Gite, S. (2023). Virtual Reality Skateboard Extending Metaverse. Journal of Metaverse, 3(2), 100–107. https://doi.org/10.57019/jmv.1317562

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