Abstract
Gamification is the application of game design elements and game mechanics in a non-game context. This concept has been successfully used in several fields such as businesses and education. As such, the gamification e-learning approach could be used in education, particularly in a digital logic subject area, as a tool to improve student engagement. However, few research and design guidelines exist regarding a gamified learning approach for digital logic. The objective of this paper is to propose a complete framework for the development of a gamified learning application for digital logic gates that will improve student's engagement. We first investigate the design, the principles, and parameters used to measure student engagement from a variety of related work and identify which design, principles and parameters that shall be applicable and significant in the development of a gamified learning application that will drive an engaged student. This framework shall provide the game developers a guide and shall help standardize the development process of a gamified learning approach in a digital logic subject area in the future.
Cite
CITATION STYLE
Torio, J. O., Bigueras, R. T., Maligat, D. E., Arispe, M. A., & Dela Cruz, J. S. (2020). A Gamified Approach on Learning Logic Gates to Improve Student’s Engagement. In IOP Conference Series: Materials Science and Engineering (Vol. 803). Institute of Physics Publishing. https://doi.org/10.1088/1757-899X/803/1/012007
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