A runtime environment for distributed mashups in multi-device scenarios

0Citations
Citations of this article
6Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

Multi-device scenarios pave the way for new applications that allow the user to interact collaboratively with other users or enhance the interaction through the combination of different devices. To realize such applications, a new development paradigm is needed. Traditional methods do not support the dynamic extension or alteration of the application's feature set. Our approach is based on the idea of modeling the composition and distribution of several application components, so that the component implementations and their assignment to specific execution environments (component distribution) can be determined dynamically. All application components are linked together as an overlay network in the context of the multi-device environment. Therefore, we propose an architecture of a runtime environment and an overview of the component distribution process during the load-time of a multi-device mashup. © IFIP International Federation for Information Processing 2012.

Cite

CITATION STYLE

APA

Mroß, O., & Meißner, K. (2012). A runtime environment for distributed mashups in multi-device scenarios. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7513 LNCS, pp. 532–541). https://doi.org/10.1007/978-3-642-35606-3_63

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free