Abstract
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeavors to expose and redesign the patterns to which standard gameplay subscribes. The ongoing project seeks to identify the dominant values, philosophies and problem solving models reinforced by computer games and provides prototypical alternates to those standards. © 2010 Copyright is held by the author/owner(s).
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Grace, L. (2010). Critical gameplay: Software studies in computer gameplay. In Conference on Human Factors in Computing Systems - Proceedings (pp. 3025–3030). Association for Computing Machinery (ACM). https://doi.org/10.1145/1753846.1753910
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