Using deformations to explore 3D widget design

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Abstract

The design space of 3D widgets is extremely large and unexplored. 3D widgets are objects that encapsulate 3D geometry and behavior to control other objects in the scene. As a way to focus on issues of 3D widgets design, we developed widgets to perform a task of applying high-level deformations to 3D objects. Discussed issued in widget design are self-disclosure, implicit control of parameters and degrees of freedom. A great deal of experimentation is necessary before a common, useful and powerful collection of 3D widgets becomes as widespread as those of the 2D windows, icons and mouses interfaces of today.

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APA

Snibbe, S. S., Herndon, K. P., Robbins, D. C., Conner, D. B., & van Dam, A. (1992). Using deformations to explore 3D widget design. Computer Graphics (ACM), 26(2), 351–352. https://doi.org/10.1145/142920.134091

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