A level-set approach for the metamorphosis of solid models

109Citations
Citations of this article
49Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This paper presents a new approach to 3D shape metamorphosis. We express the interpolation of two shapes as a process where one shape deforms to maximize its similarity with another shape. The process incrementally optimizes an objective function while deforming an implicit surface model. We represent the deformable surface as a level set (iso-surface) of a densely sampled scalar function of three dimensions. Such level-set models have been shown to mimic conventional parametric deformable surface models by encoding surface movements as changes in the grayscale values of a volume data set. Thus, a well-founded mathematical structure leads to a set of procedures that describes how voxel values can be manipulated to create deformations that are represented as a sequence of volumes. The result is a 3D morphing method that offers several advantages over previous methods, including minimal need for user input, no model parameterization, flexible topology, and subvoxel accuracy.

Cite

CITATION STYLE

APA

Breen, D. E., & Whitaker, R. T. (2001). A level-set approach for the metamorphosis of solid models. IEEE Transactions on Visualization and Computer Graphics, 7(2), 173–192. https://doi.org/10.1109/2945.928169

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free